Emoji Scavenger Hunt

URL: https://emojiscavengerhunt.withgoogle.com/ (Works best on phones)

Google Brand Studio's project, in a collaboration with Google PAIR.

My role: Creative lead. (Concept development, UI/UX design)

Emoji Scavenger Hunt is a browser-based game built with machine learning that uses your phone’s camera and a neural network to try and guess what it’s seeing. Powered by Tensorflow.js, the game is built to run efficiently on your phone’s web browser without needing to access backend servers. No images from your camera are collected or stored.

Watch the video above to see how the project was created, browse the open-source code on GitHub to learn more about how it works.

This experiment was created to showcase the possibilities of Google's new open-source library "TensorFlow.js". The project was announced @ Google TensorFlow Dev Summit 2018.

Land Lines

URL: https://lines.chromeexperiments.com/

Google Data Arts Team's project, in a collaboration with artist Zach Lieberman and Matt Felsen.

My role: Concept development, UI/UX design lead.

Satellite images provide a wealth of visual data from which we can visualize in interesting ways. "Land Lines" is an experiment that lets you explore Google Earth satellite imagery through gesture. “Draw” to find satellite images that match your every line; “Drag” to create an infinite line of connected rivers, highways and coastlines.

Draw mode.

Draw mode.

Drag mode

Drag mode

Using a combination of machine learning, optimized algorithms, and graphics card power, the experiment is able to run efficiently on your phone’s web browser without a need for backend servers.

Learn more about how the project was created in this technical case study or browse the open-source code on GitHub.

Selected Honors:

AR Music Kit

URL: https://www.androidexperiments.com/experiment/ar-music-kit

Google Data Arts Team's project, in a collaboration with artist Yuri Suzuki.

My role: Concept development, UX design.

"AR Music Kit" is an Android Experiment that turns your smartphone into a DIY musical instrument using your phone’s camera and some sticky notes. Built in collaboration with sound artist Yuri Suzuki, the app plays back a sound when a code is recognized by the camera. At the 2016 Google I/O conference, we created a physical installation that featured guitars and a giant music box for attendees to create their own melodies (video).

Featured on USA Today, Fast Co DesignIt’s Nice ThatCNETPSFK

Installations @ Google I/O 2016

Installations @ Google I/O 2016

Virtual Art Sessions

URL: https://virtualart.chromeexperiments.com/

Google Data Arts Team's project.

My role: UI/UX design.

Chrome Experiment that brings the experience of using Tilt Brush to the web. The experiment lets you observe from any angle six world-renowned artists as they create beautiful works of art in VR using Tilt Brush.

Featured on The Verge, The Next Web, Engadget, Creative Review, Fast Co Design

Site of the Day from FWA

Jury Selections from from Japan Media Arts Festival

One Day on Waze

"One Day on Waze" is a series of data visualization videos showing 24 hours worth of data on Waze. The videos were produced for the Connected Citizens event in NYC on October 1, 2014 and projected along a video wall at the venue.

My role: art/design lead

Google Creative Lab, Data Arts Team's project

Check out other cities here.

Ten Thousand Cents

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URL: http://www.tenthousandcents.com

A collaboration with Aaron Koblin

Ten Thousand Cents is featured and available for purchase on FRAMED*

Selected exhibitions and Honors:

  • Ars Electronica 2008
  • Siggraph Asia 2008
  • Creativity Online
  • One Show Interactive: Silver Pencil
  • South by Southwest 2008 - Finalist [Experimental Web] 
  • Yahoo! Japan Creative Internet: Adobe and Bronze Awards 
  • Japan Media Arts Festival : Jury Recommended Work
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The King Has

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A collcaboration with Krister Olsson

Selected exhibitions and Honors

  • 2006 :output 09, Bronze Award
  • Tokyo Type Directors Club Interactive Award Nominee
  • Keio University Digital Art Award, Grand Prize
  • Exhibited September 28-October 2, 2006 in Newcastle, Australia as part of the Electrofringe festival.
  • Exhibited April 3-26, 2006 at Ginza Graphic Gallery in Tokyo, Japan as part of Tokyo Type Directors Club 2006.
  • Exhibited November 6-11, 2005 at Institute of Contemporary Arts Singapore as part of * Presence/Absence, ACM Multimedia 2005.
  • Presented March 19, 2006 in Basel, Switzerland as part of the 25th Viper International Festival.
  • Presented and exhibited July 18-20, 2005 in Redmond, Washington as part of the Microsoft Faculty Summit.
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Open the Blind

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Open the Blind is an interactive installation that raises issues about voyeurism and our desires related to peeping. It also explores new kinds of interfaces by re-functionalizing things we encounter in our everyday environments, but often go unnoticed.

Selected exhibitions and Honors

  • Japan Media Arts Festival, Tokyo Japan: Jury Recommended Work
  • Asia Digital Art Award 2005: Excellence Prize
  • :Output 08 Competition, Germany: Honorary Mention
  • Electrofringe 2006, New Castle Australia
  • “BLINK” New Wight Gallery UCLA Design|Media Arts, Los Angeles USA
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